Pavement Panic – My Second Entry into the 2026 BASIC10 Competition
My second entry into the 2026 BASIC10 Liner Competition is Pavement Panic, a fast-paced ghost-dodging survival game for the Amstrad CPC written in just 10 lines of BASIC. Inspired by simple road-crossing games, it starts gently, then quickly turns chaotic as the ghosts speed up and survival time becomes your score.
Voltmaze – My Third Entry into the 2026 BASIC10 Competition
Voltmaze is my third entry into the 2026 BASIC10 Liner Competition… a procedurally generated maze game for the Amstrad CPC written in just 10 lines of BASIC. Inspired by classic 8-bit design and powered by a stack-driven depth-first search algorithm, it’s a small game with surprisingly sharp teeth… electrified walls, flickering hazards, roaming hunters, and a new maze every level.
Building ZEsarUX 12.0 Natively on Apple Silicon (macOS Sequoia ARM64 Guide)
A full step-by-step guide to building ZEsarUX 12.0 natively for Apple Silicon (M1/M2/M3/M4) on macOS Sequoia, without using Rosetta. Clean, reproducible instructions from a fresh install, including Homebrew setup, dependencies, compilation, and first run. Includes full video walkthrough.
